3/22/2023 0 Comments Fantasy general 2 lets play![]() STAMINA: We roll 6 and gets a STAMINA of 18. SKILL: We roll 4 and start with a SKILL of 10. Since this is one of the relatively easier books that don't rely too much on high stats to win, I'd just take the dice as they fall: If you are Unlucky, the wound is serious: deduct 1 extra point from your STAMINA. If you are Lucky, the wound upon you was only a glancing blow and you can deduct 1 less point of STAMINA than usual. If you have been wounded, you can Test your Luck in exactly the same way. If you are Unlucky, you have merely grazed it, and you deduct 1 point less than normal from its STAMINA. If you are Lucky, you have inflicted a severe wound: deduct an extra 2 points from your opponent's STAMINA. Whenever you wound an opponent, you may Test your Luck. You can use your LUCK in combat to inflict a particularly serious wound, or to minimize a wound that has been inflicted on you. If your own STAMINA score reaches zero, you are dead. If your opponent's STAMINA score reaches zero, you have killed it and can continue with your adventure. This procedure continues until either you or your opponent has a STAMINA score of zero. Begin the next Combat Round, starting again at step 1. If both Attack Strengths are equal, you have avoided each other's blows.Ĥ. ![]() If your opponent's Attack Strength is higher, it has wounded you: deduct 2 points from your own STAMINA. If your Attack Strength is the higher, you have wounded your opponent: deduct 2 points from your opponent's STAMINA. Roll two dice and add the total to your own current SKILL score. This is the Attack Strength of your enemy.Ģ. SKILL and STAMINA scores are given in the text for each adversary that you face.ġ. The more you use your LUCK, the less likely you are to be Lucky.Īs the last few LPs I've run, I'm going to retain my policy of rolling 4 dice and allowing players to assign the values to our stats by their votes. Whatever the outcome, you must deduct one point from your current LUCK score every time you Test your Luck. If the result exceeds your current LUCK score, you are Unlucky. ![]() If the result is equal to or less than your current LUCK score, you are Lucky. Testing your Luck: When instructed by the book to Test your Luck, roll two dice. None of them may exceed their Initial score unless specifically stated.Įating a meal restores up to 4 points of STAMINA you may only eat one meal at a time. STAMINA is your general constitution and "Life points". SKILL score reflects your expertise in combat, your ability with weapons, and your dexterity. No idea if it was postponed or what, but I think I've waited long enough, so let's just proceed with this! As mentioned before, I was hoping to wait till the maintenance update is done before I start this, but the dates posted for it has passed by and there's been no apparent change. ![]()
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